Tacoma is a sci-fi narrative adventure from the creators of Gone Home. Set aboard a high-tech space station in the year 2088, explore every detail of how the station’s crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster.
Video games offer unique types of storytelling that can be difficult to portray in other mediums. One such example is the ability to tell a story in a nonlinear fashion. Attempting to tell a story out of order is rarely done well, but the video game medium allowed the Fullbright Company to create something truly special with Tacoma. Students travel through various sections of this space station watching Augmented Reality recordings of what has previously transpired. You can pause, fast forward, and rewind everything recorded in order to listen to every conversation that has taken place. The game lets the player choose the order in which the events are revealed. It is a completely unique experience that really needs to be played to fully understand.
The game is about 2-3 hours long. The lesson is broken up into seven parts and can be played over seven days if necessary. Several parts can also be played in one day if the students play through faster than expected.
Developed by The Fullbright Company
Available on PS4, Xbox One, Microsoft Windows, macOS, and Linux