Super Smash Bros. Ultimate
This lesson can actually be taught with a number of the Super Smash Bros. games, or any other fighting game in which you can alter handicaps.
I will often try to include some mathematical thinking into my history class because my students often struggle with math concepts and analysis. What I have noticed is that many students have a difficult time with graphs. Many of my students will often come to a conclusion about the information presented in a graph that seems correct upon first glance, but ends up being incorrect because the context of the information represented was not taken into account.
This lesson will require students to make a simple bar graph based on the results several fights in the game. This is followed by an analysis of the graph to get students to explain what caused the results and the results’ significance. They will need to put their evidence in context. The game will be rigged for a certain participant to win just like how life is often rigged against people of certain populations. The context of this lesson in particular will require students to make connections between the game and voter registrations percentages by race before and after implementation of the Voting Rights Act of 1965. While I am using this game for this specific piece of content, this lesson could easily be modified to discuss a number of varying topics.
Developed by Nintendo
Available on Nintendo Switch
Rated: Everyone 10+