Why You Should Teach With Donut County
- Zack
- Nov 1, 2020
- 4 min read
Updated: Nov 2, 2020
What's going on everyone?
I am currently in the midst of teaching a unit on housing issues in New York City. One of topics in the upcoming weeks that we will touch upon is gentrification. Gentrification is a process of changing the character of a neighborhood through the influx of more affluent residents and businesses; this process typically displaces current inhabitants in the process. Most major metropolitan areas are well aware of this phenomena and the effects it can have on disadvantaged communities. There is a decent chance that a lot of people reading this might be doing so from a neighborhood that fell victim to gentrification because they themselves were looking for cheaper rent. Donut County presents this very complex issue as a simple, fun, and intuitive puzzle game. You can find the lesson plan for Donut County here.

At first glance Donut County seems like a simplistic puzzle game: The player controls a hole that gradually gets bigger as it eats up more items throughout various locations. As the game progresses however, it becomes clear that Donut County is actually a metaphor for gentrification. The hole the player controls symbolizes the influx of more affluent residents who move in and drastically change the neighborhood. As it gets bigger, it gradually displaces the people who were originally living in the game’s levels. Using video games to teach concepts like gentrification can be tricky. The last thing a teacher wants to do is gamify trauma, especially if the content directly impacts the students in the classroom. Donut County works because it acts as an analytical piece. It is a fun game that only reflects gentrification when observed with a more critical eye. Students will have the opportunity to play the game and decide for themselves if the game adequately or fairly depicts gentrification.

The developer of the game, Ben Esposito, deliberately created this game as a means of discussing gentrification and one's role in the process. Many of us are perfectly aware that this is something that happens, but it can be more challenging for someone to take ownership of their own contributions and enabling of gentrification at large. These conversations are especially important as gentrification, by and large, is caused by more affluent white residents moving into communities that are predominately people of color. This inevitably causes rent to increase, likely closing business and forcing people of color to move out of their homes and migrate elsewhere. Ben Esposito was inspired to create Donut County after moving to Los Angeles and discovering numerous mom-and-pop donut shops throughout the city. They were independent businesses that had not yet been eaten up by larger chains. In the game, donut shops and other restaurants and businesses serve as hubs where community members gather. The hole that the player controls is the destruction brought in by gentrification and mass consumption caused by capitalism.

In Donut County, those responsible for gentrification are not affluent white people, but snarky and selfish raccoons. They move in and use the hole in the ground to steal other people's "trash"as a means of building funds in order to buy themselves silly toys. The player takes on the role of BK, one of the newly arrived raccoons. BK has a complete and total disregard for the well being of the local residents whom he is displacing. All he cares about is earning enough money to buy a new drone. He dubs anyone and anything in his way as "trash." He does have a soft spot for one local, Mira, one of his employees. Mira wants BK to become a better person/raccoon and takes it upon herself to teach him why what he is doing is wrong. This complicates the situation even further because Mira recognizes that she is also somewhat complicit in the gentrification process due to her role as an employee of BK. The situation is not always so black and white. Even good people may unintentionally cause harm to others. By putting the player in the shoes of BK, the player has to reconcile with their own enabling of gentrification. We aren't playing as a hero. We are playing as the gentrifier. And for most of the game, our avatar is completely dismissive of listening to the concerns of the people he is actively harming.
All that being said, this game is rated for people ages eight and up. It is a game perfectly suitable for children. It's cute, funny, and a blast to play. The dialogue is funny and super cheesy, but carries real meaning. We know what it really means every time BK calls a local or their belongings "trash," or when he claims that he is actually saving the town. We know the significance of Mira feeling guilty for being an employee for BK's business despite seeing first hand the negative effects on the community. Gentrification is an extraordinarily complex subject and Donut County does a remarkable job presenting it in such a simple fashion. Obviously, the concept of gentrification cannot just be taught using this game. It needs to be paired with a number of other texts. Your students should know what gentrification is before even touching this game. From there, students can play the game and discuss how the game presents the material. They can make connections between the game and the content they already learned in class.
Thanks for reading,
Zack
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This is a brilliant way to engage students in understanding complex social issues like gentrification. Using Donut County as a metaphor is both creative and effective. It reminds me of how sometimes, even in nature, things can get out of balance. For instance, when ants invade our homes, they can disrupt our daily lives. One natural solution I've found effective is using Diatomaceous Earth for Ants. It's a safe, non-toxic way to eliminate ants by dehydrating them without harming pets or humans.
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This is such an insightful post! I completely agree with the idea that games like Donut County can offer unique opportunities for teaching. It's amazing how interactive elements can spark creativity and engagement in a way that traditional methods might not. If you’re looking to incorporate AI into your teaching tools, you should check out Answer AI. It’s a fantastic resource for streamlining communication and providing personalized responses. For an even more seamless experience, Best AI Humanizer takes AI to the next level, ensuring that interactions feel more natural and human-like. This could really enhance the learning experience in a game-based environment!
This is a fantastic way to introduce complex topics like gentrification in a fun and approachable manner! The way Donut County simplifies such a serious issue is truly impressive. I’ve found that using interactive tools in teaching can significantly enhance engagement. For example, incorporating a help panel in your lesson plans can provide extra support for students who need it. Additionally, using something like a Strobe Light effect in multimedia presentations can help keep attention focused while reinforcing critical concepts. Keep up the amazing work!
I really enjoyed reading this post! Donut County is such a creative game, and it's amazing how it can be used as a teaching tool. The way it blends storytelling and puzzle-solving can definitely engage students in a fun way. As a business owner, I always find value in learning about unique approaches like this one. For anyone interested in making their learning spaces as clean and fresh as their ideas, house cleaning services can be a great option. And if you're in need of reliable and efficient house cleaning queen creek, don't hesitate to check out their services – it makes a world of difference when your environment is as tidy as your mindset!