Life is Strange 2
A trope that we come across in many different mediums of literature is the monomyth, or The Hero’s Journey. A character embarks, often reluctantly, on a journey. The character overcomes a conflict and eventually returns home with a better understanding of the world they live in. This trope can be found in books like Harry Potter, The Hunger Games, The Lord of the Rings; as well as in movies like The Lion King, Hercules, Star Wars, and the entire Marvel Cinematic Universe. In each story, there is a character/s who departs on an adventure, face a crisis, and come home a changed or transformed. The Hero’s Journey may no longer be original, but the story beats remain incredibly popular.
The monomyth is also consistently apparent in video games. Life is Strange 2 offers a different take on heroism in the form of a sixteen year old trying to protect his little brother. “After a tragic incident, brothers Sean and Daniel Diaz run away from home. Fearing the police, and dealing with Daniel's new telekinetic power, the boys flee to Mexico for safety. Suddenly, sixteen year-old Sean is responsible for Daniel’s safety, shelter, and teaching him right from wrong. As Sean, your choices shape the fates of the Diaz brothers, and the lives of everyone they meet. The road to Mexico is long and filled with danger. This is the trip that could bond Sean and Daniel forever… or tear their brotherhood apart” (Square Enix, Dontnod Entertainment)
This lesson does not cover the entire game of Life is Strange 2. This lesson will only cover chapter 1 of the game. The game is broken into five chapters.
This Lesson Was Made in Collaboration With the Esports Edu Lab
Developed by Dontnod
Available on PlayStation 4, Xbox One, Microsoft Windows, macOS, Linux